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StartIntroduction to DSA
Foundations, complexity, and getting interview-ready
- ๐ What is DSA?
- ๐ฏ Why Learn DSA?
- ๐ Key Terminology (Time/Space Complexity & Notations)
- ๐ Time Complexity Growth Chart (ASCII Visual)
- ๐ Worked Example โ Find Maximum Element
- ๐ฌ Interview Q&A
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MathMathematics for DSA
Number theory, recurrences, combinatorics, and bit tricks
- ๐ Recursion Basics
- ๐ Recurrence Relations
- โ Modular Arithmetic
- ๐ Prime Numbers โ Sieve of Eratosthenes
- ๐ค GCD & LCM โ Euclidean Algorithm
- โก Fast Exponentiation (Binary Power)
- ๐ Modular Multiplicative Inverse
- ๐ Fibonacci in O(log n) โ Matrix Power
- ๐งฉ Bit Manipulation Tricks
- ๐ Combinatorics โ nCr % m
- ๐ฌ Interview Q&A
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CoreArrays
Patterns: prefix sum, sliding window, two pointers
- ๐ What is an Array?
- ๐งฉ Characteristics
- โ๏ธ Basic Operations & Complexities
- ๐ Linear Search
- ๐ Binary Search
- โ Prefix Sum
- โ Difference Array
- ๐ช Sliding Window
- ๐ฏ Two Pointers
- ๐ต Kadaneโs Algorithm
- ๐ Rotate Array (Reversal)
- ๐ Binary Search Variants
- ๐ Trapping Rain Water
- ๐ Merge Intervals
- ๐ณ Majority Element (BoyerโMoore)
- ๐จ Dutch National Flag
- ๐ข Count Subarrays with Sum = k
- โ๏ธ Product of Array Except Self
- ๐ช Sliding Window Maximum (Deque)
- ๐ Search in Rotated Sorted Array
- ๐ lower_bound / upper_bound
- ๐งฎ 2D Arrays (Matrix Ops)
- ๐ต Find Duplicates (In-place)
- โ Missing Number (XOR)
- 0๏ธโฃ Set Matrix Zeroes (O(1) Space)
- โญ Next Greater Element (Monotonic Stack)
- ๐ Longest Consecutive Sequence (Hash)
- ๐ Peak Element
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CoreStrings
From brute-force search to advanced linear-time algorithms
- ๐ Reverse a String
- ๐ Palindrome Check
- ๐ Anagram Check
- ๐ช Naive Substring Search
- ๐งฎ KMP Algorithm
- ๐ข RabinโKarp (Rolling Hash)
- ๐งพ Z-Algorithm
- ๐ต BoyerโMoore (Bad Character)
- ๐ Longest Palindromic Substring โ Expand Center
- โก Manacherโs Algorithm
- ๐ Minimum Window Substring
- ๐ Edit Distance (Levenshtein)
- ๐ Longest Common Subsequence (LCS)
- ๐ช Word Break (DP)
- ๐ณ Trie (Prefix Tree)
- ๐ AhoโCorasick (Multi-pattern)
- ๐ Rolling Hash + O(1) Substring Hash
- ๐ Suffix Array
- ๐ค Suffix Automaton
- ๐งฐ String Utilities (Rotation, Group Anagrams, LCP)
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CoreSearching & Sorting
Binary search patterns and classic sorting algorithms
- ๐ Searching
- 1.1 Linear Search
- 1.2 Binary Search
- 1.3 Ternary Search
- 1.4 Binary Search on Answer
- ๐ Sorting
- 2.1 Bubble Sort
- 2.2 Selection Sort
- 2.3 Insertion Sort
- 2.4 Merge Sort
- 2.5 Quick Sort
- 2.6 Heap Sort
- 2.7 Counting Sort
- ๐ฏ Example Problem โ Square Root via Binary Search
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CoreRecursion & Backtracking
Templates, call stack intuition, and famous puzzles
- ๐ Recursion
- 1.1 Definition & Rules
- 1.2 Why Use Recursion
- 1.3 How It Works (Call Stack)
- 1.4 Example: Factorial
- 1.5 Common Recursive Problems
- ๐ Backtracking
- 2.1 Definition
- 2.2 Why Use Backtracking
- 2.3 How It Works
- 2.4 Backtracking vs Brute Force
- ๐งฎ Key Examples
- 3.1 Generate All Subsets
- 3.2 N-Queens
- 3.3 Sudoku Solver
- 3.4 Rat in a Maze
- 3.5 Word Search
- ๐ฆ Backtracking Template
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CoreLinked List
From basics to LRU cache and complex operations
- ๐ What is a Linked List?
- ๐งฉ Types of Linked Lists
- ๐ Advantages & Disadvantages
- โ๏ธ Basic Operations & Complexities
- ๐งฑ Node Definitions & Utilities
- ๐ง Core Singly Linked List Operations
- ๐ Reversal (Iterative & Recursive)
- ๐ข Middle & K-th from End
- ๐ Cycle Detection & Start Node
- โ Merge Two Sorted Lists & Merge Sort
- ๐ Reverse in k-Group
- ๐ Palindrome Linked List
- โ Add Two Numbers
- ๐ Intersection of Two Lists
- โ Remove N-th from End
- โ Reorder List
- ๐ Copy List with Random Pointer
- โ Doubly Linked List Basics
- ๐ LRU Cache Design
- ๐ Circular Linked List Basics
- ๐ Flatten Multilevel DLL
- ๐ฏ Typical Interview Patterns
- ๐ผ ASCII Visuals & Cheat Hints
- ๐ผ Rapid-Fire Interview Q&A
- ๐ Practice Problems
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CoreStack
LIFO, expression evaluation, and monotonic patterns
- ๐ Definition & LIFO Concept
- โ๏ธ Core Operations & Time Complexity
- ๐ Implementation
- 3.1 Array-based Stack
- 3.2 Linked List-based Stack
- ๐จ Visualization
- ๐ Famous Stack Problems
- 5.1 Balanced Parentheses ๐งฎ
- 5.2 Next Greater Element ๐
- 5.3 Postfix Evaluation ๐งพ
- 5.4 Largest Rectangle in Histogram ๐
- 5.5 Celebrity Problem ๐
- 5.6 DFS (Iterative) ๐ณ
- 5.7 Undo/Redo โ๏ธ
- ๐ Quick Reference Table
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CoreQueues
FIFO, circular queues, deque, and BFS patterns
- ๐ Definition & FIFO Concept
- โ๏ธ Core Operations & Why Front/Rear
- ๐ Types of Queues
- 3.1 Simple Queue
- 3.2 Circular Queue
- 3.3 Double-Ended Queue (Deque)
- 3.4 Priority Queue
- โฑ Time Complexity Table
- ๐จ Visualizations
- ๐ Implementations
- 6.1 Array-based Queue
- 6.2 Deque (collections.deque)
- 6.3 Priority Queue (heapq)
- ๐ Famous Queue-Based Algorithms
- A. BFS ๐ณ
- B. Rotten Oranges ๐
- C. Sliding Window Maximum ๐ช
- D. LRU Cache ๐ง
- ๐ Quick Reference Table
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CoreTree
Traversals, BSTs, and advanced trees
- ๐ฑ Tree Basics
- ๐ฟ Binary Tree & Types
- ๐ค Tree Traversals (DFS & BFS)
- โฑ Time Complexity
- ๐งฎ Example: Height of Tree
- ๐ผ Level Order with Queue
- ๐ณ Binary Search Tree (BST)
- ๐ Advanced Trees (Segment, Fenwick, Trie)
- ๐ Famous Tree Algorithms
- 9.1 Lowest Common Ancestor (LCA)
- 9.2 Diameter of Binary Tree
- 9.3 Morris Traversal
- 9.4 Huffman Coding Tree
- 9.5 Serialize & Deserialize
- 9.6 Validate BST
- ๐ Quick Reference Table
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CoreHeap
Heap operations and top-k patterns
- ๐ Heap Basics
- ๐ Key Characteristics & Array Representation
- โฑ Time Complexity Table
- ๐ Visual Example
- โ Heap Operations
- 5.1 Insertion (Bubble Up)
- 5.2 Deletion (Bubble Down)
- 5.3 Heapify / Build Heap
- ๐ฏ Applications of Heaps
- ๐ Famous Heap Problems
- A. Heap Sort
- B. Kth Largest Element
- C. Merge K Sorted Arrays
- D. Median of Data Stream
- E. Minimum Cost to Connect Ropes
- ๐ Quick Complexity Table
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CoreGraph
Traversal, shortest paths, and MST
- ๐ Graph Basics
- ๐ Types of Graphs
- ๐ Graph Representation
- ๐ Graph Traversals
- 4.1 BFS (Breadth-First Search)
- 4.2 DFS (Depth-First Search)
- ๐ฃ Shortest Path Algorithms
- 5.1 Dijkstraโs Algorithm
- 5.2 BellmanโFord
- 5.3 FloydโWarshall
- ๐ณ Minimum Spanning Tree (MST)
- 6.1 Kruskalโs Algorithm
- 6.2 Primโs Algorithm
- ๐ Cycle Detection
- ๐ Disjoint Set Union (DSU)
- ๐งช Example Problem โ Cycle Detection in Undirected Graph
- ๐ก Interview Tip โ BFS vs Dijkstra
- ๐ Quick Complexity Table
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CoreDynamic Programming
Patterns, space optimization, and famous problems
- ๐ DP Basics
- ๐ Key Properties
- ๐ Approaches
- 3.1 Top-Down (Memoization)
- 3.2 Bottom-Up (Tabulation)
- โฑ Complexity Overview
- ๐ DP Categories & Patterns
- 5.1 1D DP
- 5.2 2D DP
- 5.3 Knapsack Variants
- 5.4 Sequence DP
- 5.5 Advanced DP
- ๐พ Space Optimization
- ๐ Famous Interview Problems by Type
- ๐ก Interview Tips
- ๐ Quick Complexity Table
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CoreGreedy Algorithms
Greedy correctness and classic problems
- ๐ Definition & Core Idea
- ๐ Properties for Greedy to Work
- โณ Time Complexity Overview
- ๐ฏ Visual Example โ Activity Selection
- ๐ Common Greedy Problems
- ๐ป Code Implementations
- 6.1 Activity Selection
- 6.2 Fractional Knapsack
- 6.3 Job Sequencing with Deadlines
- 6.4 Minimum Platforms for Trains
- ๐ก Interview Tip โ Greedy vs DP
- ๐ Quick Complexity Table
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CoreBit Manipulation
Operator mastery and classic bit tricks
- ๐ Definition & Why Use It
- ๐ Common Bitwise Operators
- ๐ก Useful Bit Tricks
- ๐ Visual Example
- ๐ป Example Problems & Code
- 5.1 Count Set Bits โ Kernighanโs Algorithm
- 5.2 Swap Two Numbers Without Temp
- 5.3 Check Power of 2
- 5.4 Single Number (All Others Twice)
- 5.5 Reverse Bits
- 5.6 Generate All Subsets Using Bitmask
- ๐ Famous Problems by Difficulty
- ๐ Quick Complexity Table
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CoreGame Theory
Nim Game, Grundy Numbers, and Sprague-Grundy Theorem
- ๐ Definition & Importance
- ๐ญ Core Concepts
- 2.1 Impartial vs Partisan Games
- 2.2 Zero-Sum Games
- 2.3 Optimal Play
- ๐ข Grundy Numbers & Nimbers
- ๐ Famous Game Theory Problems
- ๐ป Classic Nim Game โ Code Example
- โ Misรจre Nim Strategy
- ๐งฎ Grundy Number Computation
- ๐ช Subtraction Game Example
- ๐ Quick Complexity Table
- ๐ก Interview Tips
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